03-08-2023, 04:47 PM
I figured it was something like that (larger test radius to avoid missing particles).
When they're within range you could send them to a second Find Target event (using 'by time') to force them to move towards the surface without worrying about them overshooting.
When they're within range you could send them to a second Find Target event (using 'by time') to force them to move towards the surface without worrying about them overshooting.