Object Bind - Snap to surface, with smooth transition?
#6
I figured it was something like that (larger test radius to avoid missing particles).

When they're within range you could send them to a second Find Target event (using 'by time') to force them to move towards the surface without worrying about them overshooting.
  Reply


Messages In This Thread
RE: Object Bind - Snap to surface, with smooth transition? - by tyFlow - 03-08-2023, 04:47 PM

Forum Jump: