Birth voxels fill the volume up
#5
(03-16-2023, 02:13 PM)tyFlow Wrote: Hmm, yea that's a tricky one. Are you able to verify that there are no overlaps occurring between spheres in the Houdini example? Perhaps Houdini uses a different sphere-packing algorithm rather than simply filling a grid like Birth Voxels in tyFlow...how long does the Houdini example take to generate that many particles (vs Birth Voxels, on your machine)?

tyFlow's Birth Voxels operator uses a grid-based approach to scatter particles, which can result in visible patterns...adding jitter can remove the patterns but then gaps can be created, as you can see.

More info about the Houdini approach would help me figure out if it's something I can integrate in tyFlow.

I can only show you how i did it (check recording), i know nothing else about houdini. I can't render the result from houdini to check the fullness but i have an example that was definitely made in houdini that I would like to achieve, check attached.
so if you check this "vellum configure grain" node in their docs, maybe you find a solution. I really hope so.

So the render result from tyflow obviously has lines even with max jitter, edges are not full and therefore there is too much spaces between shapes.

let me know if this somewhat helps


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Messages In This Thread
Birth voxels fill the volume up - by husara - 03-16-2023, 01:20 PM
RE: Birth voxels fill the volume up - by tyFlow - 03-16-2023, 01:37 PM
RE: Birth voxels fill the volume up - by husara - 03-16-2023, 01:44 PM
RE: Birth voxels fill the volume up - by tyFlow - 03-16-2023, 02:13 PM
RE: Birth voxels fill the volume up - by husara - 03-16-2023, 02:44 PM
RE: Birth voxels fill the volume up - by tyFlow - 03-18-2023, 06:19 PM

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