cuda cloth and collision operator
#3
alright, so it is indeed a bit special. could be helpful maybe to have some notes in the documentation on "cloth bind operator" page ccc section.
maybe its already there and i just didnt find it, but i was searching the documentation for some info on this Wink
thank you!

for anyone else wondering:
i ended up using surface tests in the areas where i wanted to test by collisions. its not perfect but it does the job in my setup.
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Messages In This Thread
cuda cloth and collision operator - by usc001 - 03-08-2023, 07:30 PM
RE: cuda cloth and collision operator - by tyFlow - 03-09-2023, 02:38 PM
RE: cuda cloth and collision operator - by usc001 - 03-20-2023, 01:24 PM

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