03-24-2023, 02:52 PM
Easiest way to emit from particles is just simply use spawn operator, that you will link to another event.
Inside spawn options you can change to emit from surface (mesh) of the particles, and specific ID if you want
If you want to emit particles from completely different Tyflow system, just add mesh operator and turn of "render only"
When you add mesh and turn off "render only", you're basically making TyFlow like any geometry object.. and you can add modifiers to it, spawn particles from it.. etc
Inside spawn options you can change to emit from surface (mesh) of the particles, and specific ID if you want
If you want to emit particles from completely different Tyflow system, just add mesh operator and turn of "render only"
When you add mesh and turn off "render only", you're basically making TyFlow like any geometry object.. and you can add modifiers to it, spawn particles from it.. etc