03-25-2023, 12:42 PM
yes sorry i should have prepared an example scene but im on a timer this week
i think i found an easy solution though:
after caching (the cloth meshes) i put an edit poly on the tycache object, selected some elements, then used "delete mesh" modifier.
so now i got my seperate tycache objects (clothes pieces) and can make them appear using materials.
i think i found an easy solution though:
after caching (the cloth meshes) i put an edit poly on the tycache object, selected some elements, then used "delete mesh" modifier.
so now i got my seperate tycache objects (clothes pieces) and can make them appear using materials.