How can I solve the problem of computer memory overflow using the "Node per particle"
#1
Hi,Tyson!

  There are two options for exporting ABC in the new version. The new option 'Node per particle' can compress file size, but I encountered a problem during actual export, as this mode will particularly consume computer memory! When I use the first mode (Single collapsed mesh) to export files, it only consumes a very low amount of computer memory. But when I was using the new mode ("Node per particle"), my memory kept rising, eventually leading to the computer's memory overflowing and causing MAX to crash. What I want to ask is that this mode is particularly unfriendly for exporting large scenes. Can there be a way to control memory?
Because there is a large scene in the project that requires exporting an ABC file, the exported file has a size of "400GB", which is very large. I saw that you mentioned during the release that "Node per particle" mode can effectively compress file size, so I immediately used the "Node per particle" mode to export files. When exporting to half of the time, the computer memory was full. Do you know if there is a solution to this memory issue in the future? (My computer has 128GB of memory)
Of course, I have been semi closing the 'Enable RAMCache' option throughout the entire process.
thank you
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How can I solve the problem of computer memory overflow using the "Node per particle" - by cgdvs - 04-04-2023, 08:16 AM

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