Alembic Motion Blur
#3
(04-27-2023, 01:19 PM)tyFlow Wrote: Redshift v Alembic is something you'd have to take up with the RS devs. It's out of my control.

Potential workaround would be to use a tyVertexVelocity modifier on  your Alembic object(s) to force the subframe data required for moblur.

So, is that to say that if I were to export that alembic (the one that is not rendering MB in Redshift) to Blender or another DCC renderer, the velocty data is actually in the alembic and should render with MB as expected - it's just that Redshift cannot render it, it is a Redshift-specific issue?
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Messages In This Thread
Alembic Motion Blur - by cjwidd - 04-26-2023, 05:03 AM
RE: Alembic Motion Blur - by tyFlow - 04-27-2023, 01:19 PM
RE: Alembic Motion Blur - by cjwidd - 04-27-2023, 04:21 PM
RE: Alembic Motion Blur - by tyFlow - 04-27-2023, 04:25 PM

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