Caching tyActor rig particles without meshes
#3
Thanks. Smile
So last year I was able to work around the issue by just not caching at all.

Right now I'm facing a similar issue.
Can you please give me a hint on how to skin my meshes with tyCache particles directly?

You can see roughly what I want to achieve in the attached image:
Plant actors going from right to left and are (permanently) deformed in the middle.
I will need a lot more than the total of ten I have right now in this prove of concept.


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RE: Caching tyActor rig particles without meshes - by lbirkholz - 05-16-2023, 10:02 AM

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