Workflow for real-scale Terrain Close-up
#4
You can use a Terrain Tile operator to subdivide the terrain into smaller tiles, then modify the tile you want to change its resolution (Terrain Resample operator), add more FX, etc. Use a Terrain Display operator to see its name in the view, after subdividing, then a Terrain Copy Out operator to send it to another event where you apply the additional effects.
  Reply


Messages In This Thread
RE: Workflow for real-scale Terrain Close-up - by tyFlow - 05-24-2023, 07:28 PM

Forum Jump: