two simultaneous retimer events result in position mismatch/offset
#2
It's really difficult to understand what's going on from just that explanation. Need to see a scene or playblast or something...

If you can't select something, that means there's a circular dependency somewhere. For example, if your flow is referencing an object, you can't also apply a tyParticleSkin to that object and select the flow - you need to duplicate the object and apply the tyParticleSkin to the duplicate.
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RE: two simultaneous retimer events result in position mismatch/offset - by tyFlow - 05-26-2023, 01:21 PM

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