Quat class operator* bug?
#1
Tracking down some strange behaviour in script code that did similar to:

Quat a = ...;
Quat b = ...;
Quat c = a*b;

It compiled so I assumed the Quat class had a functioning quaternion multiply operator*.  However it appears either this is not the case or you have a bug in the code there, as whatever it does it doesn't seem to be a functioning quaternion multiply?  Maybe it's simply multiplying the components instead?

Either way I have coded around it by implementing a proper multiply for quaternions, but if its not a bug maybe a note in the script API would prevent others from falling in the same trap...
  Reply


Messages In This Thread
Quat class operator* bug? - by wbk - 06-12-2023, 07:08 PM
RE: Quat class operator* bug? - by tyFlow - 06-12-2023, 08:53 PM

Forum Jump: