Can Particle Properties influence Material values?
#2
Texmaps can't directly read particle properties, but you can use gradients to control shader/texmap values through particle UVWs.

There's an official example file showing how to do it (tyFlow_UVWGradient_001)
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RE: Can Particle Properties influence Material values? - by tyFlow - 06-12-2023, 08:57 PM

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