I hope to add a "Voronoi Fracture" modifier
#1
Hi,Tyson!

  Recently, there have been a large number of rigid body crushing projects in production, and I am very satisfied with the speed of tyflow
Currently, there is a small feature suggestion that I don't know if it can be added
I hope to add a "Voronoi Fracture" modifier
Why add the "Voronoi Fracture" modifier? My project has a large number of houses to be broken, but if I read them into particles and use the "Voronoi Fracture" operator to break them, I have to go through a long wait for breaking updates every time I adjust parameters. This wastes a lot of time. Therefore, I really hope to have a "Voronoi Fracture" modifier to break the houses in advance. This way, I don't have to wait for breaking calculations every time I adjust other parameters

Of course, you can also use the "Voronoi Fracture" operator in particles to break them and export them as objects. This process is not that convenient,
Of course, if possible, I would still like to see the addition of "display normals". This has a very positive significance for fragmentation
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Messages In This Thread
I hope to add a "Voronoi Fracture" modifier - by cgdvs - 06-25-2023, 08:10 AM

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