08-12-2023, 11:32 AM
(08-11-2023, 03:06 AM)d4rk3lf Wrote: Recently, Tyson implemented interpolation parameters for Position object operator, where you can position particles by texture.
That should be somewhat similar as find target.
The other option is good old custom properties, where you can also use position object (with texture), and bellow it add custom properties, save position, and then reload it with another custom properties or find target.
Multiple objects? No problem. Just use several position objects, and several custom properties in first event, end recall them whenever you want.
But then again, including a interpolation parameter in position object operator itself, make it even easier.
yes that is also an option, but position object interpolation will not provide velocity data and hence no motion blur or velocity related stuff.....thats why I asked for find target velocity.
good old custom properties is what I do....I just thought we can reduce certain steps and optimize....