09-07-2023, 09:47 PM
Thanks to point this out to me... renaming extensions is no good practice and I swear I won't do it anymore
At this stage, I managed to import a TyFlow's Alembic generated pointcloud successfully in UE5, but through Houdini only (.abc > Houdini > .hbjson > UE5)
I still have problems with particles' colors as Houdini does not appear to import properly TyFlow's color information...
I get Cd[x] Cd[y] and Cd[z] imported instead of Cd[r], Cd[g] and Cd[b]
In my TyFlow {Vertex Color} operator, pure RGB Red was assigned (R=1 G=0 B=0)
By the way, any workflow (or workaround) guidance to export PointCloud directly from TyFlow to UnrealEngine Niagara's particle system would be great.
As a newbie, I struggle to get any PointCloud into Unreal's Nigara particle system.
Any feedback is welcome !
Marc
At this stage, I managed to import a TyFlow's Alembic generated pointcloud successfully in UE5, but through Houdini only (.abc > Houdini > .hbjson > UE5)
I still have problems with particles' colors as Houdini does not appear to import properly TyFlow's color information...
I get Cd[x] Cd[y] and Cd[z] imported instead of Cd[r], Cd[g] and Cd[b]
In my TyFlow {Vertex Color} operator, pure RGB Red was assigned (R=1 G=0 B=0)
By the way, any workflow (or workaround) guidance to export PointCloud directly from TyFlow to UnrealEngine Niagara's particle system would be great.
As a newbie, I struggle to get any PointCloud into Unreal's Nigara particle system.
Any feedback is welcome !
Marc