Can Tyflow particles be imported into UE4?
#7
Thanks to point this out to me... renaming extensions is no good practice and I swear I won't do it anymore Smile

At this stage, I managed to import a TyFlow's Alembic generated pointcloud successfully in UE5, but through Houdini only (.abc > Houdini > .hbjson > UE5)
I still have problems with particles' colors as Houdini does not appear to import properly TyFlow's color information...
I get Cd[x] Cd[y] and Cd[z] imported instead of Cd[r], Cd[g] and Cd[b]
In my TyFlow {Vertex Color} operator, pure RGB Red was assigned (R=1 G=0 B=0)

By the way, any workflow (or workaround) guidance to export PointCloud directly from TyFlow to UnrealEngine Niagara's particle system would be great.

As a newbie, I struggle to get any PointCloud into Unreal's Nigara particle system.

Any feedback is welcome !

Marc


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RE: Can Tyflow particles be imported into UE4? - by cramredan - 09-07-2023, 09:47 PM

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