Position raycast as test
#12
(09-12-2023, 12:53 PM)tyFlow Wrote: Not currently, this is a use case that wasn't originally intended. The solution would be to allow negative values in the look-ahead spinner, which I will add for the next build.

A workaround is to set particle velocity in the desired direction, do the neighbor test using the velocity vector (instead of the particle transform axis), then clear the velocity afterwards.

Ok cool, yea I had another workaround in mind where I rotated them 180 degrees, do the test and then rotate them back, think that will work aswell, but not ideal.

Thanks for your help
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Messages In This Thread
Position raycast as test - by pjkw - 09-11-2023, 12:07 PM
RE: Position raycast as test - by tyFlow - 09-11-2023, 12:55 PM
RE: Position raycast as test - by pjkw - 09-11-2023, 01:56 PM
RE: Position raycast as test - by tyFlow - 09-11-2023, 02:00 PM
RE: Position raycast as test - by pjkw - 09-11-2023, 02:43 PM
RE: Position raycast as test - by tyFlow - 09-11-2023, 02:48 PM
RE: Position raycast as test - by pjkw - 09-11-2023, 05:40 PM
RE: Position raycast as test - by tyFlow - 09-12-2023, 05:01 AM
RE: Position raycast as test - by pjkw - 09-12-2023, 07:16 AM
RE: Position raycast as test - by pjkw - 09-12-2023, 08:56 AM
RE: Position raycast as test - by tyFlow - 09-12-2023, 12:53 PM
RE: Position raycast as test - by pjkw - 09-12-2023, 01:14 PM

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