I made a few test renderings with my latest setup. They look awful, mostly because of particles that penetrate through the wall of cyclones and tanks. I think I might have overlooked this collision radius parameter. I have left it to default. Absolute. What would be the correct way to keep the particles inside desired volume? I'm now testing Shape radius parameter. Is that correct approach?
I honestly thought, that paying subscription would enable some kind of support, but I was apparently wrong. There isn't such thing - or is there?
Are there any ideas on how to reach tyFlow support?
I honestly thought, that paying subscription would enable some kind of support, but I was apparently wrong. There isn't such thing - or is there?
Are there any ideas on how to reach tyFlow support?