Simulating particles & liquid in a cyclone
#40
Simple question: How would it be possible to have gravity in tyFlow simulation. My particles have bigger density than liquid has. When liquid is not moving, or moves slowly, particles should fall - like a rock to the seabed. In my simulation when liquid stops moving, particles stop too. That's not what I want.

Any ideas?
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RE: Simulating particles & liquid in a cyclone - by JuhaHo - 09-18-2023, 05:35 PM

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