Particle size changes in simulation
#2
That looks weird indeed.

What happens if you add a scale operator bellow shape?
Does it fix it?
Do you need Particle Bind for this sim? If you turn it of, does sim looks different, and does it fix it?

Ultimately, since you need to render this tonight, you might try this:
- Disable mesh operator (you won't render this flow)
- right click on empty space in the editor, choose preset: simple reference flow
- This will create another TyFlow, with just 2 operators, that are basically just play your first flow.
- Disable Scale in both operators.
- Add scale operator and set it to the size you like.
- add mesh operator and render that second flow.
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Messages In This Thread
Particle size changes in simulation - by Rich - 10-09-2023, 12:35 PM
RE: Particle size changes in simulation - by d4rk3lf - 10-09-2023, 02:09 PM
RE: Particle size changes in simulation - by Rich - 10-17-2023, 02:05 PM

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