10-10-2023, 08:48 PM
OK, that makes sense - is there some obvious workaround, like, store into a different format that can host the velocity data, for example, whatever is used to transfer motion data between DCC applications that are not 3ds Max(?)
I'm not super familiar with Blender's implementation of motion blur, tbh.
I'm not super familiar with Blender's implementation of motion blur, tbh.