Cloth Tycache Export, strange viewport shading on one cloth piece?e
#2
looks pretty similar like this issue to me (at least the only issue close to it i found in here)
https://forum.tyflow.com/thread-810.html

But i have no instance material in the flow,
i did put a grey material without multimaterial on the base mesh.
Also the don't export matid's won't work like in the linked post.

What really makes me wonder is that just one of the events looks like that in the tycache,
but is exactly the same event like the other cloth patches?

No clue what is causing it

   

Update:
As always (i knew it already! ;-) ) there was something fishy in my scene.

I did mess around with changing evaluation priority in one event,
because i had the issue that the particle bind in another event won't find the other cloth event to bind to.

When i changed that back and put two cloth parts in one event instead of two,and bind that to the main event,
it works fine again with the tycache export and viewport.
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Messages In This Thread
RE: Cloth Tycache Export, strange viewport shading on one cloth piece?e - by olika3d - 10-14-2023, 09:25 AM

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