Tyflow terrain passed to UE
#3
(10-19-2023, 01:43 PM)tyFlow Wrote: Please see the scene here: https://forum.tyflow.com/thread-3933-pos...l#pid13012 where I answered your questions.

Maps will be blurry if placed above Terrain Tile because you're upsampling them without adding detail.

I provided an example of more advanced blending methods in that scene, where no detail is lost.

For height maps, when exporting either uncheck "normalize", or ensure "normalize - combined" is the method chosen.

Yes, when selecting normalize - combined, the height map is unified and no seams are visible. Is there a way to completely eliminate the seams in the color map?
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Messages In This Thread
Tyflow terrain passed to UE - by north861025 - 10-19-2023, 01:34 PM
RE: Tyflow terrain passed to UE - by tyFlow - 10-19-2023, 01:43 PM
RE: Tyflow terrain passed to UE - by north861025 - 10-19-2023, 03:35 PM

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