10-19-2023, 03:35 PM
(10-19-2023, 01:43 PM)tyFlow Wrote: Please see the scene here: https://forum.tyflow.com/thread-3933-pos...l#pid13012 where I answered your questions.
Maps will be blurry if placed above Terrain Tile because you're upsampling them without adding detail.
I provided an example of more advanced blending methods in that scene, where no detail is lost.
For height maps, when exporting either uncheck "normalize", or ensure "normalize - combined" is the method chosen.
Yes, when selecting normalize - combined, the height map is unified and no seams are visible. Is there a way to completely eliminate the seams in the color map?