2d physics like Angry Birds
#2
Angry Birds uses Box2D which is a dedicated 2D physics engine. Trying to adapt a 3d physics engine like PhysX to 2D could lead to issues.

In the PhysX Shape operator there are locks you can put on the pos/rotation axis of each particle...you could adjust these so that the particles only move/rotate in 2D and see what happens...
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Messages In This Thread
2d physics like Angry Birds - by themadanimator - 10-19-2023, 06:27 PM
RE: 2d physics like Angry Birds - by tyFlow - 10-19-2023, 06:49 PM
RE: 2d physics like Angry Birds - by d4rk3lf - 10-20-2023, 01:39 PM

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