Simulating particles & liquid in a cyclone
#70
Thanks,

What I meant, I didn't use any particle systems back then. I had object and animated it to path. Then I cloned it many many times while changing the parameters of each animation, path and object a tiny bit. They have path animation already, now they want to modernize the animation. That's why I can't go back to path animation this time.
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RE: Simulating particles & liquid in a cyclone - by JuhaHo - 10-27-2023, 07:50 AM

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