restrict lookat axis for trees on a hill
#3
Thanks.
I played around with it but couldn't work out which setting I should be using. My lookat object is a simple point.

Wait.
"From World" set to 1.0 seems to work, but the particles are also changing position for some reason and depending on their location that leaves them half-buried in the hill.

Ok, I think I'm getting the result I wanted, but I had to rotate Z -90 in the Rotation->Orientation settings.
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RE: restrict lookat axis for trees on a hill - by tycera - 11-17-2023, 04:31 PM

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