04-12-2019, 10:31 PM
I think adding a syntax parser like that for the property test is a bit overkill...you can always use a script operator to input whatever logic you'd like.
And yes, the property test only tests matID overrides on particles...not matIDs of geometry assigned to them. Right now there's no way to spawn particles on inside faces of voronoi chunks within the same flow. You can always create a second flow and make the first flow a position object source though...then you'll get your desired matID controls. Just remember to add a mesh op in the first flow and turn off 'render only'.
And yes, the property test only tests matID overrides on particles...not matIDs of geometry assigned to them. Right now there's no way to spawn particles on inside faces of voronoi chunks within the same flow. You can always create a second flow and make the first flow a position object source though...then you'll get your desired matID controls. Just remember to add a mesh op in the first flow and turn off 'render only'.