11-23-2023, 03:24 PM
(11-23-2023, 02:30 PM)tyFlow Wrote: From the tyCache settings, no. The mesh overrides in there are for static meshes only.
But you could simply create a new flow, import the tyCache with Birth Flow/Flow Update, then assign your animated shape in a new Shape operator, overriding the tyCache shape (make sure you disable Shape channel in the Flow Update operator).
Thanks Tyson, i already did exactly you suggested.