12-15-2023, 06:26 PM
Heya
I've set the example here to never quite reach their targets but you can see with the shins for example that they come to rest in the wrong orientation. This can be improved by setting the Interpolation to 1.0 on the Particle Alignment section, but then they will snap instantly on entering the event to the orientation as opposed to blending to it over time which is the requirement.
I've set the example here to never quite reach their targets but you can see with the shins for example that they come to rest in the wrong orientation. This can be improved by setting the Interpolation to 1.0 on the Particle Alignment section, but then they will snap instantly on entering the event to the orientation as opposed to blending to it over time which is the requirement.