01-08-2024, 01:53 PM
There is no sleep equivalent in new versions of tyFlow. It was taken out because there are issues that have gone unfixed in NVidia's implementation of rb sleep.
If you need rigidbodies to stop moving, you can switch them to kinematic when they go below a certain velocity threshold, for example.
If you need rigidbodies to stop moving, you can switch them to kinematic when they go below a certain velocity threshold, for example.