04-13-2019, 07:23 AM
The voxel size does indeed control particle scaling, prior to any scaling overrides you add with a shape or scale operator.
You can see the exact scale of voxel particles by turning "sprite" display mode on. It scales a 1.0x1.0 sized quad to however big your particles are.
You can see the exact scale of voxel particles by turning "sprite" display mode on. It scales a 1.0x1.0 sized quad to however big your particles are.