Exporting as FBX
#1
Hi
I made an animation using the "tyFlow_clusterTears_001.max" example, and it works ok, so it raises a question:
how can I export the file to FBX with the animations embedded; I have tried but I've got a static mesh with no animations, the tyflow icon is visible (I was expecting it to auto-hide as the points do), I have tried as DirectX (X file) as well, with no to avail.
What am I doing wrong?

I appreciate any help you can provide. Smile
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Messages In This Thread
Exporting as FBX - by 3com - 02-06-2024, 12:01 AM
RE: Exporting as FBX - by tyFlow - 02-06-2024, 12:34 AM
RE: Exporting as FBX - by 3com - 02-06-2024, 01:00 AM
RE: Exporting as FBX - by tyFlow - 02-06-2024, 03:47 AM
RE: Exporting as FBX - by 3com - 02-06-2024, 08:22 AM

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