issue with Drone rotation value
#6
(03-05-2024, 01:42 AM)tyFlow Wrote: Ah, there's a key setting I forgot about - in the tyActor helper, disable "simple interpolation". When enabled, tyActors will only sample whole animation frames. When disabled, tyActors will sample all relevant subframes as well.

That said, I'm seeing some weirdness occurring on timesteps not evenly divisible by scene ticks...so still something that needs to be fixed in the next build.

Hey Tyson, I just updated my tyflow to v1.106 and applied all the settings you've suggested so far and the problem still persists :/ when I'm rendering with my tyflow drone setup and the source geometry present, the rotation and motion blur are still not matched. And exporting the particles with all the suggestions applied produces particles that have zeroed out values on their rotation in xyz (and scale is zeroed out as well). I just wanted to bring this to your attention in case you had a different approach within this new build. And thank you again for your input on this
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Messages In This Thread
issue with Drone rotation value - by Wintermute84 - 03-04-2024, 08:11 PM
RE: issue with Drone rotation value - by tyFlow - 03-04-2024, 08:30 PM
RE: issue with Drone rotation value - by tyFlow - 03-05-2024, 01:18 AM
RE: issue with Drone rotation value - by tyFlow - 03-05-2024, 01:42 AM
RE: issue with Drone rotation value - by Wintermute84 - 03-07-2024, 05:23 PM
RE: issue with Drone rotation value - by tyFlow - 03-16-2024, 04:48 AM

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