issue with Drone rotation value
#7
Hey, just wanted to say thanks again! I saw your reply in my 'v1.106 subframe keys bug' post, and after disabling the 'scale to size: 0', I now have the necessary high rotational values on my exported drone blades.

One minor issue, the rotational value still isn't a direct translation. Reducing the time step gets closer and closer and with '1/32 frame', it gets very close. I'm including a screenshot of the curve editor showing the differences.

For my drone project, I only needed a high enough value to achieve the proper motion blur, so these current results work for me! I just wanted to bring this to your attention, should it affect any similar projects that reference this post in the future.

Maybe a potential feature in the future could be implemented in which keys can be directly copied from referenced geometry, instead of baking them (if this isn't already possible)? But that may be rather complicated and only applicable in specific situations.


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Messages In This Thread
issue with Drone rotation value - by Wintermute84 - 03-04-2024, 08:11 PM
RE: issue with Drone rotation value - by tyFlow - 03-04-2024, 08:30 PM
RE: issue with Drone rotation value - by tyFlow - 03-05-2024, 01:18 AM
RE: issue with Drone rotation value - by tyFlow - 03-05-2024, 01:42 AM
RE: issue with Drone rotation value - by Wintermute84 - 03-15-2024, 05:11 PM
RE: issue with Drone rotation value - by tyFlow - 03-16-2024, 04:48 AM

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