03-31-2024, 02:09 PM
To get splines to collide you can try a couple of options:
1) Use Particle Physics...but the splines need to be of a dense-enough resolution so that their constituent particles will collide.
2) Use Particle Bind...bind by siblings or whatever works for your setup, then enable CCCS collisions for them (requires BETA or PRO).
1) Use Particle Physics...but the splines need to be of a dense-enough resolution so that their constituent particles will collide.
2) Use Particle Bind...bind by siblings or whatever works for your setup, then enable CCCS collisions for them (requires BETA or PRO).