PhysX Shapes not hitting the ground plane properly
#4
Well if you're just wondering why, in general, particles don't always have a visible frame of contact...that's fully expected for any physics simulation.

See the attached image. The 3 steps in the second half of the panel represent calculations that happen in a single time step. Dropping the time step or time scale will reduce the effect, but not eliminate it.


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RE: PhysX Shapes not hitting the ground plane properly - by tyFlow - 04-11-2024, 01:44 PM

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