TyFlow particles interacting with Phoenix FD liquid?
#4
(04-29-2024, 12:55 PM)d4rk3lf Wrote: Have you tried object bind (snap to surface)?
Since you don't need 2 way interaction, because "sprinlles" are so light, and will basically just stick to the mesh, object bind might be perfect solution.

You first make sprinkles particle fall (with gravity (and perhaps some turbulent wind)  on to the surface, and then you can use surface test (phoenix mesh), to test particles that are touching the phoenix mesh, and then move them to another event where you have object bind (snap to surface) referencing the same phoenix mesh.

How would that work? Isn't phoenix mesh topology constantly changing? I tried this - object bind and surface lock but it doesn't work. Sad
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RE: TyFlow particles interacting with Phoenix FD liquid? - by pikok - 04-29-2024, 08:57 PM

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