PhysX Bind problem
#1
Hi,
I think that there is a problem with the PhysX Bind operator in version greater than 1.109 when using proximity bind with ground or world options ticked.
I tested with the scene tyFlow_bindSearch_001.max from the examples scenes; it works in 1.109 but in 1.113 it doesn't Sad
  Reply


Messages In This Thread
PhysX Bind problem - by paludez - 07-13-2024, 01:24 AM

Forum Jump: