Tyflow recalculates with morpher modifier
#1
Hi
I just found out that when using Geo with animated morpher as collision object, Tyflow is recalculating entire timeline every frame when rendering a sequence with Redshift. So when RS loads a sequence frame to memory buffer, Tyflow recalculates entire timeline. I hope I've made it clear, I don't know how to comunicate that better. Haven't checked that with other rendering engines yet, I don't have time to do it.
Just FYI
  Reply


Messages In This Thread
Tyflow recalculates with morpher modifier - by pikok - 07-28-2024, 08:52 PM

Forum Jump: