Select particles based on 3D noise map
#1
Hey all.

I have a grid of particles i have created with 'birth voxels'. Ideally i'd like to use a 3D noise or something to select nice areas or patches of this grid that I could then delete or modify.

Any thoughts? Am i thinking about this all wrong perhaps?
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Select particles based on 3D noise map - by RossOleary - 08-15-2024, 01:59 PM

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