08-21-2024, 10:14 AM
In the Particle Physics operator, on the bottom you have option "draw collision shapes".
Turn that on, then tweak multiplier option, until they match your spheres in radius.
When you are done, turn it off (because it can slow the viewport)
Turn that on, then tweak multiplier option, until they match your spheres in radius.
When you are done, turn it off (because it can slow the viewport)