Animated mesh
#6
(08-22-2024, 07:02 AM)d4rk3lf Wrote: Great progress. Smile
Keep in mind that mass option means just velocity transfer.. meaning the more mass one particle have, the easier will push the particle with less mass.
It won't add additional gravity to the object.

You can play with friction options in PhysX collision (red carpet) until you are happy how they react.
You can even articifaly slow it down by adding slow operator with low values.

Keep it up! Smile

Thanks man! Helped me a lot. Lot how its going, Im attaching a video. Im now burning my head trying to make the net for the balls, you know? the white net which holds the balls. Ive tried the cloth but it doesnt collide with the balls. Im using the free version, is there an option to make this happens with the free version ?

Thanks
Rodrigo.


Attached Files
.mp4   uirsu_sinuca.mp4 (Size: 3.75 MB / Downloads: 51)
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Messages In This Thread
Animated mesh - by rodrigolima3d - 08-21-2024, 03:40 PM
RE: Animated mesh - by d4rk3lf - 08-21-2024, 04:50 PM
RE: Animated mesh - by rodrigolima3d - 08-22-2024, 12:18 AM
RE: Animated mesh - by rodrigolima3d - 08-22-2024, 01:52 AM
RE: Animated mesh - by d4rk3lf - 08-22-2024, 07:02 AM
RE: Animated mesh - by rodrigolima3d - 08-22-2024, 09:20 PM
RE: Animated mesh - by d4rk3lf - 08-23-2024, 07:13 AM

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