Particle Collision Issue
#7
Yes i used the collision operator, all friction parameters was at 0.0 and 0.5. After i changed the time steps to 1/4 everything was ok.

Now i have another problem. I started complete Animation with 1000 frames, but 3ds max crashed to desktop at 400 frames. 

Is there a way to avoid a new calculation after restart a Rendering? So i dont have start at 0.
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Messages In This Thread
Particle Collision Issue - by bdg - 08-21-2024, 09:25 AM
RE: Particle Collision Issue - by d4rk3lf - 08-21-2024, 10:14 AM
RE: Particle Collision Issue - by bdg - 08-21-2024, 01:26 PM
RE: Particle Collision Issue - by d4rk3lf - 08-21-2024, 02:08 PM
RE: Particle Collision Issue - by bdg - 08-22-2024, 12:48 PM
RE: Particle Collision Issue - by d4rk3lf - 08-23-2024, 07:16 AM
RE: Particle Collision Issue - by bdg - 08-28-2024, 07:33 AM
RE: Particle Collision Issue - by d4rk3lf - 08-29-2024, 07:07 AM

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