Set Mesh to 'instances' if you're using VRay (although they're not supoorted in VR NEXT GPU...only CPU).
You're emitting 0.5 per frame, which means every other frame the topology changes. Changing topology = bad moblur in mesh mode
You're emitting 0.5 per frame, which means every other frame the topology changes. Changing topology = bad moblur in mesh mode
