Here's an example.
A renderable spline (I also tried with a loft object) a leaves distributed all along.
I'd like the leaves :
- being turned toward the sky
- being aligned to the spline
Tahnks.
(Max 2025 + TF 1.114)
To be clear, if I create a spline like this one but using tyspline + tymesher it work perfectly,
I just need to set the rotation node to 'aligne to surface' and specify the same object as the 'orientation object'.
But with a regular renderable spline or a loft object the same parameters wont work.
A renderable spline (I also tried with a loft object) a leaves distributed all along.
I'd like the leaves :
- being turned toward the sky
- being aligned to the spline
Tahnks.
(Max 2025 + TF 1.114)
(09-16-2024, 02:52 PM)Fabrice Wrote: Here's an example.
A renderable spline (I also tried with a loft object) a leaves distributed all along.
I'd like the leaves :
- being turned toward the sky
- being aligned to the spline
Tahnks.
(Max 2025 + TF 1.114)
To be clear, if I create a spline like this one but using tyspline + tymesher it work perfectly,
I just need to set the rotation node to 'aligne to surface' and specify the same object as the 'orientation object'.
But with a regular renderable spline or a loft object the same parameters wont work.