tySplineMesher BUG
#4
It appears to be a bug related to VRayBitmap sampling zero-area faces. If you switch filtering mode to Isotropic in your VRayBitmap texmap, the issue goes away. This also explains why there are no issues in other renderers.

I would suggest logging the problem with Chaos.
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Messages In This Thread
tySplineMesher BUG - by tomoya kimpara - 10-02-2024, 11:17 AM
RE: tySplineMesher BUG - by tyFlow - 10-03-2024, 02:20 AM
RE: tySplineMesher BUG - by tomoya kimpara - 10-03-2024, 04:26 AM
RE: tySplineMesher BUG - by tyFlow - 10-16-2024, 04:42 PM

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