Growth animation with velocity data
#1
Hi,

I am attempting to make a growth animation, but the plant is made of up particles. I have produced something that looks nice but it does not work in practice, which is where I need help.

What I have done is animated a spline growing, then in tyflow birth spline for the duration of the growth and delete after every 1 frame, so it looks like they are sticking to the spline smoothly, but in reality they are being generated on every frame.

The problem with this is that if I needed motion blur or collisions from grains when growing out the ground, there would be no data.

I am trying to find a method that gives the same smooth result but with velocity data.

I have tried object bind an array of spheres, but the results are no good, or at least in my testing.

I have tried having the stalk start fully grown, attaching spheres, shrink down and then grow again but it also doesn’t work.

I have also tried typarticleskin to the spline geo but it squashes the spheres, I would like to keep their shape at all times.

Sorry for the long one, any techniques I could try?

Thanks


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Growth animation with velocity data - by ldotchopz - 10-17-2024, 02:09 PM

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