10-30-2024, 02:44 PM
hmm.. indeed it won't work
I first switched to production rendering mode (from active shade), and I gave it default physical material.
Then, of course mesh operator I switched to triangle, render off... and whatever modifier I added, it just ignored modifiers (both turbo smooth and mesh smooth, I even tried adding edit mesh bellow meshsmooth), and it just rendered raw particles (it ignored modifiers)
I haven't rendered in Arnold in years... so I might miss something in it's options.
However it works if I use Tymesher in combined mesh mode, and hide TyFlow.
I first switched to production rendering mode (from active shade), and I gave it default physical material.
Then, of course mesh operator I switched to triangle, render off... and whatever modifier I added, it just ignored modifiers (both turbo smooth and mesh smooth, I even tried adding edit mesh bellow meshsmooth), and it just rendered raw particles (it ignored modifiers)
I haven't rendered in Arnold in years... so I might miss something in it's options.
However it works if I use Tymesher in combined mesh mode, and hide TyFlow.