11-14-2024, 10:52 AM
You can try setting friction to collision operator to 100%.
But if that doesn't work... yes... you can try object bind.
Since collision operator is a test operator (meaning,,, you can send particles to new event), you can connect collision operator to new event where you will have object bind operator (set to surface)
But if that doesn't work... yes... you can try object bind.
Since collision operator is a test operator (meaning,,, you can send particles to new event), you can connect collision operator to new event where you will have object bind operator (set to surface)