Phoneix FD Issue - Very Slow
#4
I gave it a quick go, and it seems to work here.

First, I don't think you understand my first method. I didn't meant to use Tycache to load Tycache into particles, but to just use Tycache mesh to spawn smaller particles on it.
But nevermind that now.

I just deleted all tyflows, and I left one tycache (original one).
I cloned Tycache, and gave it a name Tycache_Phoenix, and I added it to PH emitter.
Now, very important, I excluded original Tycache in Phoenix (scene interaction rollout)... I assume you forgot to do that, and you basically had solid object (tycache) colliding with smoke.. and therefore it crashed... or simulated slow...

Make sure that you always exclude from Phoenix any mesh you don't want to participate in simulation.
From what I can see you had one Tycache emitting smoke... and on top of it other Tycache mesh, basically colliding with smoke right away (because you haven't excluded it).

So I run the sim, and everything simmed very fast with the settings you left... like 1 second per frame.

So, all in all, I didn't had to make any optimization to your Tycache.. it worked right away...

Attaching you 2 max files... 2021 and 2024  version of max.
Just set output in Phoenix somewhere on disk, run the sim, and let me know if everything works as expected.


Attached Files
.rar   Test.rar (Size: 122.21 KB / Downloads: 35)
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Messages In This Thread
Phoneix FD Issue - Very Slow - by rajpakhare - 11-10-2024, 06:29 PM
RE: Phoneix FD Issue - Very Slow - by d4rk3lf - 11-11-2024, 11:35 AM
RE: Phoneix FD Issue - Very Slow - by rajpakhare - 11-30-2024, 05:16 AM
RE: Phoneix FD Issue - Very Slow - by d4rk3lf - 12-02-2024, 01:31 PM
RE: Phoneix FD Issue - Very Slow - by rajpakhare - 12-03-2024, 06:38 AM

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