Testing if particle is looking away from camera
#3
(12-23-2024, 04:36 PM)tyFlow Wrote: You can't sample falloff maps with a particle system.

You can use a Script operator to calculate the dot product between a surface normal and the camera direction, outputting particles if the dot product surpasses your desired threshold value.

Thank you for the reply, I didn't try using a script in Tyflow before, just looked at the operator, it seems it will do what I want, just have to figure out the code. 
thanks!
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RE: Testing if particle is looking away from camera - by V737 - 12-27-2024, 12:04 PM

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